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Sunday, July 25, 2010

Almost Completely Nu

The Nu puns will continue until morale improves. Essentially here is the semi-finalized products. I need to do some cleanup work with the cockpits, add some decals that I need to print to match the Valkyries, and do some final gluing. Otherwise:

In flight:
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On the deck:
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Wednesday, July 21, 2010

Days of the Nu

I have not been able to hobby much due to my entire family coming under the influence of that dark mistress Wii Lego Harry Potter. Now that I can break away, the shuttles are weaponized and primed. Tonight I start painting after a little cleanup work.

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Although the shuttles could take up to a week to get done, I'm already thinking about my next 40k project. Here is a preview of one possible idea:

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Wednesday, July 14, 2010

Valkyries and Friends

Part of last years' projects but these were some of my favorites:

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Imperial Guard Valkyries

Imperial Guard Valkyries

Imperial Guard Valkyries

Imperial Guard Valkyries

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Spaaaaaaaaaaaace Marines!

[Originally posted July 07, 2010]

From my as yet to be re-named chapter (from the Battle of McCragge sprue-yes they are that old):

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I have kept the Nabooesque basing scheme to maintain parity with the rest of the chapter. I need to some refit on their thunderhawk then post an ego shot of the entire army.

Here are the rest of the bits from that sprue, force field pylons and (I think) a teleport beacon:

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Note that they have a bitchin' ride that I made years ago. Currently it partially diassembled and will be rennovated as soon as I finish up my current projects:
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Also note, this is how it arrived after the packers put dumbells in the same box. It has since gotten better.

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Operation Double Nu Revealed

Before I'm off to Monterey CA for a week, here is my latest project, brought to a screeching halt.

This is a Nu Class Imperial Shuttle from Star Wars:



This is a Nu Class Imperial Shuttle for 40k (based off of the Lambda Class Shuttle Model)

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As you can see, the wings do rotate (and I will be having it able to be mounted for in-game flight using the Valkyrie base):
[Originally posted July 10, 2010]


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Primary for use as either a proxied Corvus Lander, Aquilla Shuttle, or properly outfitted a Valkyrie or Vendetta. Still debating how to properly weaponize it. It would also be great for Rogue Trader as a set piece.

What's that you ask? Why is is Operation Double Nu?

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Because two shuttles are better than one!

The Making of your Doom/Encompassing Your Doom!

[Originally posted July 02, 2010 and July 02, 2010]

Here is my WIP Doom of Malantai:

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A little more work to the head and it will be done. Note that it is on a 40mm base.

The Doom of Malan'tai is complete, as is the latest batch of Ravenors and another base of Rippers. Also in progress is operation Double Nu, and some XAIR Bots. However, they must take a momentary back seat for my July Motivational Challenge which is Troops. For that I will be doing up the squad of marines that came in the Battle For McCragge set. Yes, I am an entire edition behind on painting my marines. Oh, and the Growlers once again get relegated to back seat. :'(

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I am pleased with how the sculpting turned out, especially since there aren't many "guide to sculpting giant alien brains" out there (although I bet there is porn that covers it).

Figures for Deathwatch Demo

Here they are in all of their glory:
From left to right Space Wolves, Ultramarines Apothicary, Death Angel with Jump Pack, and Blood Angel with heavy bolter. Some of the parts are a bit unconventional, but I was scraping the bottom of the bitz barrel. Case in point the apothicary's backpack, churgical equipment (to adapt to 40k-speak), and (not seen in the pict) apothicary symbol on the knee are all conversions or scratch-built, the heresy-ear jump pack on the death angel (because I don't have any "modern" jump packs)and Rogue Trader-era power glove. The Space Wolf's hair and fur on the shoulder are green stuff. Not sure if I like how either turned painting-wise but it was good practice if nothing else.

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And in a complete coincidence having absolutely nothing to do with the upcoming demo game or anything I just happend to violate my self-imposed ban on buying GW to get a broodlord and have him painted by today. Coincidence. Really.
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And this one actually is a leftover project from the last batch I was working on.
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The Big Guns

[Originally posted June 06, 2010]

Taking a slight detour from 'Nid and playing catch-up, and how can I forget the growlers from Vor that have come to mean so much to me (sarcasm in case you missed it) we have this month's painting challenge; a converted Medusa...

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I had to purchase the chassis but everything else I already had so that makes it a double-win.

Painted:
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Direct from Central Casting

[Originally posted May 31, 2010]

"Yeah Sid, I need some characters. Mainly for Rogue Trader but you know, whatever. Yes they can be non-union. Okay first, I want some guard types. No take the old guys and make them taller. I don't care, give them leg extentions of you have to. Fine, just put the commander on a higher base but give him some decent arms. Sure he can double as a naval officer if he has to."

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"Great, now I need some official looking types and a techie of some kind. Ditch the wrench and give her a cable or something."

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"Okay now I need some evil. Give me five zombies. Yeah I want them pretty generic but you can make one of them kind like a Cadian. Now, in the middle I want something demonic that says, 'You've summoned me accidentally and now I want to eat your soul.' Yeah the tall blue guy will do."

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"Great. Yeah we need to do lunch some time. Talk to my people about next week. Don't ever change Sid."

'Nid Army Ego Shot

[Originally posted May 30, 2010]

You've seen them all separtely but here is the entire bunch. Bear in mind that this is all converted and painted since January.

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So Here are the Latest Projects on the Docket

[Originally posted May 26, 2010]

First are some zombies and a Chronoscape Rosie Palmer. I decided I didn't want her with the rifle she comes with, and I already had one with the wrench so I used a cable instead. The Zombies are standard GW fare with some IG bitz.

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These are figures from the TTG version of Legend of the Five Rings. I tried to de-L5R them and am going to use them as extras for Dark Heresy and Rogue Trader

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Here is a Reaper figure that I'm going to use next time our psyker blows his roll and accidentally summons something from the warp (it has happened twice now-I have decided that is has a name and has chosen him to be its vessel):
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Here are the redeux classic GW figs. I did some arms and weapons swaps, and the Commsiars have had leg extension surgery. I debated on the commander but in the end decided to stick with it; the base covers for the height difference. He will probably be a ship's captain or something.


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Lastly, these are the last of my Vor figures. Don't know why I'm bothering, other to clear them off of my to-do list. I've chosen to model them after the growlers on the box and book cover; they are supposedly blood fangs or something from the growler sourcebook.

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Jack the Ripper (and friends)

[Originally posted May 24, 2010]

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With these little nippers done, my 'Nids are 100% painted (as far as what I have purchased goes). Holding off on next month for any new 40k purchases so I am getting some small projects done to include some minor reworks on some classic figures. Details to follow.

Warriors...Come Out And Play, and Parasite in 3D!

[Originally posted May 20, 2010]

Been a productive week. I finished off my Warriors and Parasite of Montrax. All I have left are some rippers and my 'Nid army is caught up (painting-wise, still a few units I would want to add).

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